This page is still being worked on and will get better with time.
Crit Hit - 25%
Devastating Hit - 10%
Crit & Devastating Magnitude - 100%->75%
Finesse - 50%
Tactical Outgoing Healing - 70%
Resistance - 50%
Crit Defense - 80%
Incoming Healing - 25%
Block, Parry, & Evade - 13%
Partial Block, Parry, & Evade - 35%
Partial Block, Parry, & Evade Mitigation - 60%
These are the base stat caps, they DO NOT take into account any bonuses you may be able to take advantage of through class, racial, or other bonuses. For example, the RK has the ability to boost Tactical Outgoing Healing by 20% if they are blue line.